Go version
go version go1.23.1 darwin/arm64; go version go1.23.1 darwin/amd64
Output of go env
in your module/workspace:
GO111MODULE=''
GOARCH='arm64'
GOBIN=''
GOCACHE='/Users/nngai/Library/Caches/go-build'
GOENV='/Users/nngai/Library/Application Support/go/env'
GOEXE=''
GOEXPERIMENT=''
GOFLAGS=''
GOHOSTARCH='arm64'
GOHOSTOS='darwin'
GOINSECURE=''
GOMODCACHE='/Users/nngai/go/pkg/mod'
GONOPROXY=''
GONOSUMDB=''
GOOS='darwin'
GOPATH='/Users/nngai/go'
GOPRIVATE=''
GOPROXY='https://proxy.golang.org,direct'
GOROOT='/opt/homebrew/Cellar/go/1.23.1/libexec'
GOSUMDB='sum.golang.org'
GOTMPDIR=''
GOTOOLCHAIN='local'
GOTOOLDIR='/opt/homebrew/Cellar/go/1.23.1/libexec/pkg/tool/darwin_arm64'
GOVCS=''
GOVERSION='go1.23.1'
GODEBUG=''
GOTELEMETRY='local'
GOTELEMETRYDIR='/Users/nngai/Library/Application Support/go/telemetry'
GCCGO='gccgo'
GOARM64='v8.0'
AR='ar'
CC='cc'
CXX='c++'
CGO_ENABLED='1'
GOMOD='/Users/nngai/git/behavior-intervention/go.mod'
GOWORK=''
CGO_CFLAGS='-O2 -g'
CGO_CPPFLAGS=''
CGO_CXXFLAGS='-O2 -g'
CGO_FFLAGS='-O2 -g'
CGO_LDFLAGS='-O2 -g'
PKG_CONFIG='pkg-config'
GOGCCFLAGS='-fPIC -arch arm64 -pthread -fno-caret-diagnostics -Qunused-arguments -fmessage-length=0 -ffile-prefix-map=/var/folders/zk/r_k5nrwj4ks2_trs76z1fw2c0000gq/T/go-build3474748650=/tmp/go-build -gno-record-gcc-switches -fno-common'
What did you do?
The following code produces inconsistent results based on architecture:
package main
import (
"fmt"
"math"
)
func main() {
n := float64(math.MaxInt64)
fmt.Printf("n = %f\n", n)
fmt.Printf("int64(n) = %d\n", int64(n))
}
What did you see happen?
On ARM64, this produces
n = 9223372036854775808.000000
int64(n) = 9223372036854775807
On x86-64, this produces
n = 9223372036854775808.000000
int64(n) = -9223372036854775808
What did you expect to see?
The behavior here is consistent between architectures. The Go spec here doesn’t seem to make it 100% clear what should happen:
- When converting a floating-point number to an integer, the fraction is discarded (truncation towards zero).
However, inferring from elsewhere in the spec, it seems the above code should produce the following steps:
- Truncate the floating-point number towards zero producing an integer of infinite precision (producing
9223372036854775808
). - Convert said integer to
int64
(overflow producing-9223372036854775808
).
This gels best with the behavior in the following code:
package main
import (
"fmt"
"math"
)
func main() {
n := math.MaxInt64
fmt.Println(n + 1)
}
which produces -9223372036854775808
on both architectures.
ARM64 is apparently rounding and truncating in a single step (producing 9223372036854775807
).
Alternatively, perhaps the spec should allow this behavior—in that case, we could update the spec to make this explicit.
Comment From: gabyhelp
Related Issues and Documentation
- cmd/compile: float64 to int64 conversion gives different result between amd64 and arm64 on overflows #45588 (closed)
- runtime: floating point number conversion to int different on silicon #47387 (closed)
- float64 to uint64 conversion for large numbers #29463 (closed)
- Parsing float64 to uint64 yields different results on GOARCH="arm64" #52217 (closed)
- math: Different downcast behavior depending on platform #64444 (closed)
- math: Pow(negativeZero, number_that_overflows_int64) produces incorrect result on arm64 #57465 (closed)
- builtin: result of casting float64 NaN to int64 varies depending on GOARCH #67756 (closed)
- spec: Float to int conversions underspecified #19405 (closed)
- math: MaxInt64 overflows int on ARM #23086 (closed)
- cmd/compile: possibly incorrect fused-multiply-add bypassing floating-point to integer conversions #54533 (closed)
(Emoji vote if this was helpful or unhelpful; more detailed feedback welcome in this discussion.)
Comment From: nicholasngai
Oop, I guess this is aggressively duplicated already lol. Closing.